Final version!


This will be the last update for this project!

I'm very satisfied with how it turned out, I learned a bunch while making this project, and that was my main goal.

New features / changes

  • Settings screen, here you can switch to fullscreen or windowed, that's the only setting lol, I didn't know what else to add.
  • World settings & Map preview! bunch of settings to change how the world looks, and a preview of the starting area.
  • Picking flowers & mushrooms, you can destroy plants! now there's at least something to interact with, better than nothing!
  • Crosshair, so you can see if you're aiming at a pickable plant.
  • Better UI in general, elements look nicer, and in-game you can also toggle the position text & Crosshair

This was good practice for making UI, something I haven't done much in Unity,
and that map preview was something I've never done before, I used a tutorial for mini-maps from Unity, was quite helpful.

The way it works:
I have a (orthographic) camera that looks at the generated map, then that view gets rendered into a Render Texture,
The preview screen has a Raw Image with it's texture set to that Render Texture, this way it can display what a camera sees!

This project took close to 2 months in total,  but with a lot of other things in between, my guess is around 80 hours spent.

That's about all I have to say, thanks for checking out my project to anyone reading this!
I hope you'll follow my future projects too, byebye!

Files

Worldbuilder1_Windows.zip 20 MB
Dec 27, 2022
Worldbuilder1_Linux.zip 22 MB
Dec 27, 2022

Get Worldbuilder 1

Leave a comment

Log in with itch.io to leave a comment.